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199
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INFOCOM
1995
IEEE
15 years 11 months ago
Virtual Path Bandwidth Allocation in Multi-User Networks
— We consider a multiuser network that is shared by noncooperative users. Each user sets up virtual paths that optimize its own selfish performance measure. This measure account...
Aurel A. Lazar, Ariel Orda, Dimitrios E. Pendaraki...
172
Voted
INFORMATICALT
2002
150views more  INFORMATICALT 2002»
15 years 7 months ago
Search for Dynamic Equilibrium in Duel Problems by Global Optimization
Two examples of open-loop differential games are considered in the paper. Starting with simplified dynamic Duel, further it was developed to differential economic Duel modelling pr...
Raimundas Matulevicius
228
Voted
ATAL
2007
Springer
16 years 1 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
181
Voted
AAAI
2006
15 years 8 months ago
Overconfidence or Paranoia? Search in Imperfect-Information Games
We derive a recursive formula for expected utility values in imperfect- information game trees, and an imperfectinformation game tree search algorithm based on it. The formula and...
Austin Parker, Dana S. Nau, V. S. Subrahmanian
176
Voted
PIMRC
2008
IEEE
16 years 1 months ago
A game theoretic framework for decentralized power allocation in IDMA systems
Abstract—In this contribution we present a decentralized power allocation algorithm for the uplink interleave division multiple access (IDMA) channel. Within the proposed optimal...
Samir Medina Perlaza, Laura Cottatellucci, M&eacut...