We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
Information seeking is traditionally conducted in environments where search results are represented at the user interface by a minimal amount of meta-information such as titles an...
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Instruction set simulators are common tools used for the development of new architectures and embedded software among countless other functions. This paper presents a framework th...
Engine production is a complex process that requires the manufacturing and assembly of a wide variety of components to create a varied product mix. Simulation plays a key role in ...
Simon J. E. Taylor, Leif Bohli, Xiaoguang Wang, St...