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EVOW
2009
Springer
16 years 1 months ago
Grid Coevolution for Adaptive Simulations: Application to the Building of Opening Books in the Game of Go
This paper presents a successful application of parallel (grid) coevolution applied to the building of an opening book (OB) in 9x9 Go. Known sayings around the game of Go are refou...
Pierre Audouard, Guillaume Chaslot, Jean-Baptiste ...
WSCG
2001
90views more  WSCG 2001»
15 years 7 months ago
Photo-Realistic Simulation and Rendering of Halos
We present a technique for efficiently generating photo-realistic pictures of halos and inserting them into existing photographs. First, we describe an algorithm for producing ima...
Jean-Christophe Gonzato, Sylvain Marchand
SERA
2007
Springer
16 years 10 days ago
A Particle Swarm Social Model for Multi-Agent Based Insurgency Warfare Simulation
To better understand insurgent activities and asymmetric warfare, a social adaptive model for modeling multiple insurgent groups attacking multiple military and civilian targets i...
Xiaohui Cui, Thomas E. Potok
DATE
2005
IEEE
278views Hardware» more  DATE 2005»
15 years 12 months ago
Virtual Hardware Prototyping through Timed Hardware-Software Co-Simulation
Designers of factory automation applications increasingly demand for tools for rapid prototyping of hardware extensions to existing systems and verification of resulting behavior...
Franco Fummi, Mirko Loghi, Stefano Martini, Marco ...
DATE
2003
IEEE
120views Hardware» more  DATE 2003»
15 years 11 months ago
SystemC-VHDL Co-Simulation and Synthesis in the HW Domain
Embedded systems design requires the development of complex HW modules to cope with the most stringent timing constraints of the specifications. This implies the need to update an...
Massimo Bombana, Francesco Bruschi