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EUROGRAPHICS
2010
Eurographics
16 years 3 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
ICCD
2005
IEEE
101views Hardware» more  ICCD 2005»
16 years 3 months ago
Three-Dimensional Cache Design Exploration Using 3DCacti
As technology scales, interconnects dominate the performance and power behavior of deep submicron designs. Three-dimensional integrated circuits (3D ICs) have been proposed as a w...
Yuh-Fang Tsai, Yuan Xie, Narayanan Vijaykrishnan, ...
ICCD
2004
IEEE
138views Hardware» more  ICCD 2004»
16 years 3 months ago
A Novel Low-Power Scan Design Technique Using Supply Gating
— Reduction in test power is important to improve battery life in portable devices employing periodic self-test, to increase reliability of testing and to reduce test-cost. In sc...
Swarup Bhunia, Hamid Mahmoodi-Meimand, Saibal Mukh...
ICCD
2001
IEEE
154views Hardware» more  ICCD 2001»
16 years 3 months ago
Performance Optimization By Wire and Buffer Sizing Under The Transmission Line Model
As the operating frequency increases to Giga Hertz and the rise time of a signal is less than or comparable to the time-of-flight delay of a line, it is necessary to consider the...
Tai-Chen Chen, Song-Ra Pan, Yao-Wen Chang
ICCD
2001
IEEE
110views Hardware» more  ICCD 2001»
16 years 3 months ago
Low-Energy DSP Code Generation Using a Genetic Algorithm
This paper deals with low-energy code generation for a highly optimized digital signal processor designed for mobile communication applications. We present a genetic algorithm bas...
Markus Lorenz, Rainer Leupers, Peter Marwedel, Tho...