Sciweavers

1283 search results - page 178 / 257
» Science: the rules of the game
Sort
View
CTRS
1990
15 years 10 months ago
Completion Procedures as Semidecision Procedures
Completion procedures, originated from the seminal work of Knuth and Bendix, are wellknown as procedures for generating confluent rewrite systems, i.e. decision procedures for al ...
Maria Paola Bonacina, Jieh Hsiang
ICAIL
2007
ACM
15 years 10 months ago
The Ontology of Legal Possibilities and Legal Potentialities
Ontologies in a legal expert system must be processed to suit all possible user cases within the field of law of the system. From the logical premises of a deductive system of expr...
Pamela N. Gray
FOCS
2007
IEEE
16 years 19 days ago
The Power of Quantum Systems on a Line
: We study the computational strength of quantum particles (each of finite dimensionality) arranged on a line. First, we prove that it is possible to perform universal adiabatic q...
Dorit Aharonov, Daniel Gottesman, Sandy Irani, Jul...
ALIFE
2005
15 years 6 months ago
Material Representations: From the Genetic Code to the Evolution of Cellular Automata
We present a new definition of the concept of representation for cognitive science that is based on a study of the origin of structures that are used to store memory in evolving sy...
Luis Mateus Rocha, Wim Hordijk
SOFSEM
2009
Springer
16 years 3 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes