Sciweavers

1283 search results - page 143 / 257
» Science: the rules of the game
Sort
View
VL
2010
IEEE
209views Visual Languages» more  VL 2010»
15 years 4 months ago
Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning
Visual programming languages can be used to make computer science more accessible to a broad range of students. The evaluative focus of current research in the area of visual lang...
Kyu Han Koh, Ashok R. Basawapatna, Vicki Bennett, ...
CSCW
2012
ACM
14 years 2 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...

Book
7793views
17 years 4 months ago
Introduction to Neural Networks for C#
"Introduction to Neural Networks fpr C#, Second Edition, introduces the C# programmer to the world of Neural Networks and Artificial Intelligence. Neural network architectures...
Jeff Heaton

Book
301views
17 years 4 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
LICS
2009
IEEE
16 years 1 months ago
Dinatural Terms in System F
We provide in this article two characterisation results, describing exactly which terms verify the dinaturality diagram, in Church-style system F and in Curry-style system F. The ...
Joachim De Lataillade