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» Science: the rules of the game
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ICFP
2000
ACM
15 years 10 months ago
The duality of computation
We review the close relationship between abstract machines for (call-by-name or call-by-value) λ-calculi (extended with Felleisen’s C) and sequent calculus, reintroducing on the...
Pierre-Louis Curien, Hugo Herbelin
ATAL
2006
Springer
15 years 10 months ago
Reducing price fluctuation in continuous double auctions through pricing policy and shout improvement
Auction mechanism design is a subfield of game theory dedicated to manipulating the rules of an auction so as to achieve specific goals. The complexity of the dynamics of auctions...
Jinzhong Niu, Kai Cai, Simon Parsons, Elizabeth Sk...
ICMCS
1999
IEEE
114views Multimedia» more  ICMCS 1999»
15 years 10 months ago
Experiences from Teaching an Interdisciplinary Multimedia Course
At Wellesley College very rarely do the Fine Art and Computer Science faculty cross paths. That was the case until two years ago when we taught an experimental course that brought...
Panagiotis Takis Metaxas, Naomi Ribner
ATAL
2007
Springer
16 years 17 days ago
Average-case tractability of manipulation in voting via the fraction of manipulators
Recent results have established that a variety of voting rules are computationally hard to manipulate in the worst-case; this arguably provides some guarantee of resistance to man...
Ariel D. Procaccia, Jeffrey S. Rosenschein
ATAL
2007
Springer
16 years 17 days ago
On the robustness of preference aggregation in noisy environments
In an election held in a noisy environment, agents may unintentionally perturb the outcome by communicating faulty preferences. We investigate this setting by introducing a theore...
Ariel D. Procaccia, Jeffrey S. Rosenschein, Gal A....