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» Scene carving: Scene consistent image retargeting
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ISMAR
2008
IEEE
16 years 11 days ago
Generating perceptually-correct shadows for mixed reality
Even though shadows are important for photometric consistency in Mixed Reality (MR) [1]. When human cannot perceive the inconsistency of artificial shadows which are not physicall...
Gaku Nakano, Itaru Kitahara, Yuichi Ohta
SI3D
2006
ACM
15 years 12 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
GBRPR
2005
Springer
15 years 11 months ago
Coarse-to-Fine Object Recognition Using Shock Graphs
Shock graphs have emerged as a powerful generic 2-D shape representation. However, most approaches typically assume that the silhouette has been correctly segmented. In this paper,...
Aurelie Bataille, Sven J. Dickinson
HPCN
1997
Springer
15 years 10 months ago
The 3D Object Mediator: Handling 3D Models on Internet
The 3D Object MEdiator (3DOME 3 ) offers two services for handling 3D models: a modelshop and a renderfarm. These services can be consulted through the Internet. The modelshop mee...
Arjan J. F. Kok, Joost van Lawick van Pabst, Hamid...
ECCV
2006
Springer
15 years 9 months ago
Robust 3D Segmentation of Multiple Moving Objects Under Weak Perspective
A scene containing multiple independently moving, possibly occluding, rigid objects is considered under the weak perspective camera model. We obtain a set of feature points tracke...
Levente Hajder, Dmitry Chetverikov