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GRAPHICSINTERFACE
1996
15 years 8 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
MM
2010
ACM
190views Multimedia» more  MM 2010»
15 years 7 months ago
Automatic skin enhancement with visible and near-infrared image fusion
Skin tones, portraits in particular, are of critical importance in photography and video, but a number of factors, such as pigmentation irregularities (e.g., moles, freckles), irr...
Sabine Süsstrunk, Clément Fredembach, ...
MM
2010
ACM
200views Multimedia» more  MM 2010»
15 years 7 months ago
Multimodal location estimation
In this article we define a multimedia content analysis problem, which we call multimodal location estimation: Given a video/image/audio file, the task is to determine where it wa...
Gerald Friedland, Oriol Vinyals, Trevor Darrell
CGF
2010
163views more  CGF 2010»
15 years 7 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
CGF
2006
148views more  CGF 2006»
15 years 7 months ago
Analysis of Reproducing Real-World Appearance on Displays of Varying Dynamic Range
We conduct a series of experiments to investigate the desired properties of a tone mapping operator (TMO) and to design such an operator based on subjective data. We propose a nov...
Akiko Yoshida, Rafal Mantiuk, Karol Myszkowski, Ha...