Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
—We present a method to determine 3D motion and structure of multiple objects from two perspective views, using adaptive Hough transform. In our method, segmentation is determine...
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
This paper proposes a method for computing a quasi-dense set of matching points between three views of a scene. The method takes a sparse set of seed matches between pairs of view...
Pekka Koskenkorva, Juho Kannala, Sami Sebastian Br...
One of the key problems in computer vision and pattern recognition is tracking. Multiple objects, occlusion, and tracking moving objects using a moving camera are some of the chal...