In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...
Using a saliency measure based on the global property of contour closure, we have developed a method that reliably segments out salient contours bounding unknown objects from real...
Shyjan Mahamud, Karvel K. Thornber, Lance R. Willi...
`Invariant regions' are image patches that automatically deform with changing viewpoint as to keep on covering identical physical parts of a scene. Such regions are then desc...
As the main observed illuminant outdoors, the sky is a rich source of information about the scene. However, it is yet to be fully explored in computer vision because its appearance...