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PRESENCE
2007
167views more  PRESENCE 2007»
15 years 6 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
PRL
2008
122views more  PRL 2008»
15 years 6 months ago
Constraints for closest point finding
The traditional closest point criterion has been widely used for 3D free form shape matching, object recognition, internet search, computer graphics and medical imaging. However, ...
Yonghuai Liu
RAS
2008
127views more  RAS 2008»
15 years 6 months ago
Online generation of cyclic leg trajectories synchronized with sensor measurement
The generation of trajectories for a biped robot is a problem which has been largely studied for several years, and many satisfying off-line solutions exist for steady-state walki...
Rodolphe Héliot, Bernard Espiau
RIA
2008
104views more  RIA 2008»
15 years 6 months ago
Scatterbox: Context-Aware Message Management
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...
TCAD
2008
92views more  TCAD 2008»
15 years 6 months ago
IP Watermarking Using Incremental Technology Mapping at Logic Synthesis Level
Abstract--This paper proposes an adaptive watermarking technique by modulating some closed cones in an originally optimized logic network (master design) for technology mapping. Th...
Aijiao Cui, Chip-Hong Chang, Sofiène Tahar
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