We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Swarming agents often operate in benign geographic topologies that let them explore alternative trajectories with minor variations that the agent dynamics then amplify for improve...
Sven A. Brueckner, Theodore C. Belding, Robert Bis...
— This paper presents a distributed version of our previous work, called SAFDetection, which is a sensor analysisbased fault detection approach that is used to monitor tightlycou...
A common static software bug detection technique is to use path simulation. Each execution path is simulated using symbolic variables to determine if any software errors could occ...
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...