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MM
2009
ACM
131views Multimedia» more  MM 2009»
16 years 1 months ago
Towards characterizing user interaction with progressively transmitted 3D meshes
We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...
GLOBECOM
2007
IEEE
16 years 1 months ago
Robust and Flexible Wireless Video Multicast with Network Coding
— A robust and flexible wireless video multicast system with the H.264 scalable video coding (SVC) coding format and network coding (NC) is proposed in this work. The system ena...
Hui Wang, Song Xiao, C. C. Jay Kuo
NCA
2006
IEEE
16 years 25 days ago
A Multipolicy Authorization Framework for Grid Security
A Grid system is a Virtual Organization that is composed of several autonomous domains. Authorization in such a system needs to be flexible and scalable to support multiple securi...
Bo Lang, Ian T. Foster, Frank Siebenlist, Rachana ...
NETGAMES
2006
ACM
16 years 24 days ago
Towards public server MMOs
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
Chris Chambers, Wu-chang Feng, Wu-chi Feng
IDEAS
2005
IEEE
103views Database» more  IDEAS 2005»
16 years 12 days ago
Persistent Middle Tier Components Without Logging
Enterprise applications need to be highly available and scalable. In the past, this has required “stateless” applications, which essentially require the application to manage ...
David B. Lomet