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SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
16 years 6 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
IPPS
2009
IEEE
16 years 1 months ago
Scalable RDMA performance in PGAS languages
Partitioned Global Address Space (PGAS) languages provide a unique programming model that can span shared-memory multiprocessor (SMP) architectures, distributed memory machines, o...
Montse Farreras, George Almási, Calin Casca...
LCTRTS
2001
Springer
15 years 10 months ago
Designing an Efficient and Scalable Server-side Asynchrony Model for CORBA
When the Asynchronous Method Invocation (AMI) model was introduced into the CORBA specification, client applications benefited from the ability to invoke nonblocking two-way reque...
Darrell Brunsch, Carlos O'Ryan, Douglas C. Schmidt
ISCA
2000
IEEE
134views Hardware» more  ISCA 2000»
15 years 10 months ago
Architectural support for scalable speculative parallelization in shared-memory multiprocessors
Speculative parallelization aggressively executes in parallel codes that cannot be fully parallelized by the compiler. Past proposals of hardware schemes have mostly focused on si...
Marcelo H. Cintra, José F. Martínez,...
VLDB
2000
ACM
166views Database» more  VLDB 2000»
15 years 10 months ago
High-Performance and Scalability through Application Tier,In-Memory Data Management
TimesTen Performance Software's Front-Tier product is an application-tier data cache that inter-operates with disk-based relational database management systems (RDBMSs) to ac...