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ATAL
2003
Springer
15 years 11 months ago
Negotiation over tasks in hybrid human-agent teams for simulation-based training
The effectiveness of simulation-based training for individual tasks – such as piloting skills – is well established, but its use for team training raises challenging technical...
David R. Traum, Jeff Rickel, Jonathan Gratch, Stac...
DAGM
2003
Springer
15 years 11 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
ATAL
2010
Springer
15 years 7 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
COMPSAC
2008
IEEE
16 years 27 days ago
SCCM: Service-Oriented Community Coordinated Multimedia Architecture
Community coordinated multimedia (CCM) envisions the paradigm of consuming multiple media via diversity display devices, converged networks, and heterogeneous platforms within a v...
Jiehan Zhou, Mika Rautiainen, Mika Ylianttila
MMSP
2008
IEEE
148views Multimedia» more  MMSP 2008»
16 years 24 days ago
Optimal server bandwidth allocation for streaming multiple streams via P2P multicast
—We consider the general scenario where content hosted by the server comprises streams and each peer can subscribe one or more streams. Multiple multicast trees are built to deli...
Aditya Mavlankar, Jeonghun Noh, Pierpaolo Bacciche...