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» Scalability for Virtual Worlds
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FDG
2009
ACM
16 years 29 days ago
Indicative routes for path planning and crowd simulation
An important challenge in virtual environment applications is to steer virtual characters through complex and dynamic worlds. The characters should be able to plan their paths and...
Ioannis Karamouzas, Roland Geraerts, Mark H. Overm...
VR
2008
IEEE
136views Virtual Reality» more  VR 2008»
16 years 25 days ago
Uncertainty Boundaries for Complex Objects in Augmented Reality
Registration errors between the physical world and computergenerated objects are a central problem in Augmented Reality (AR) systems. Some existing AR systems have demonstrated ho...
Jiajian Chen, Blair MacIntyre
SEKE
2007
Springer
16 years 17 days ago
EvoSpaces: 3D Visualization of Software Architecture
This paper presents the Evospaces reverse-engineering tool that represents the architecture and metrics of complex software systems in a 3D virtual world. The main goal of our pro...
Sazzadul Alam, Philippe Dugerdil
ESCIENCE
2006
IEEE
16 years 15 days ago
Communication over a Secured Heterogeneous Grid with the GriddLeS Runtime Environment
Scientific workflows are a powerful programming technique for specifying complex computations using a number of otherwise independent components. When used in a Grid environment, ...
Jagan Kommineni, David Abramson, Jefferson Tan
ICSEA
2006
IEEE
16 years 15 days ago
UbiNet: A Generic and Ubiquitous Service Provider Framework
—In mobile environment, it is very common that mobile devices periodically stay in disconnection mode. In a networked world as today, computer users rely on network services so h...
Jinsuo Zhang, Sumi Helal