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» Scalability for Virtual Worlds
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DLOG
2008
15 years 8 months ago
Partitioning OWL Knowledge Bases - Revisited and Revised
The development of scalable reasoning systems is one of the crucial factors determining the success of Semantic Web systems. Recently, in [GH06], an approach is proposed, which tac...
Sebastian Wandelt
MC
2003
170views Computer Science» more  MC 2003»
15 years 8 months ago
Social navigation: from the web to the mobile
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...
Kristina Höök
WETICE
2009
IEEE
16 years 1 months ago
Cloud Computing and the Lessons from the Past
— The skyrocketing demand for a new generation of cloud-based consumer and business applications is driving the need for next generation of datacenters that must be massively sca...
Rao Mikkilineni, Vijay Sarathy
ACMACE
2005
ACM
16 years 2 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ICIP
2005
IEEE
16 years 8 months ago
Multiple image view synthesis for free viewpoint video applications
Interactive audio-visual (AV) applications such as Free Viewpoint Video (FVV) aim to enable unrestricted spatio-temporal navigation within multiple camera environments. Current vi...
Eddie Cooke, Noel E. O'Connor