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IROS
2007
IEEE
141views Robotics» more  IROS 2007»
16 years 24 days ago
LIVS: Local Interaction via Virtual Stigmergy coordination in distributed search and collective cleanup
Abstract— Distributed coordination is critical for a multirobot system in hazardous waste cleanup under a dynamic environment. To achieve higher efficiency as well as robustness,...
Yan Meng, Jing Gan
ICDCSW
2005
IEEE
16 years 3 days ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
DSRT
2003
IEEE
15 years 11 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
KDD
2002
ACM
1075views Data Mining» more  KDD 2002»
16 years 6 months ago
CLOPE: a fast and effective clustering algorithm for transactional data
This paper studies the problem of categorical data clustering, especially for transactional data characterized by high dimensionality and large volume. Starting from a heuristic m...
Yiling Yang, Xudong Guan, Jinyuan You
ICDCSW
2007
IEEE
16 years 24 days ago
Enhancing Neighborship Consistency for Peer-to-Peer Distributed Virtual Environments
Although P2P-based DVEs can potentially solve the scalability issues, other important issues such as consistency remain unexplored. In this paper, we address neighborship consiste...
Jehn-Ruey Jiang, Jiun-Shiang Chiou, Shun-Yun Hu