Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
The development and implementation of new network protocols and applications need accurate, scalable, reconfigurable, and inexpensive tools for debugging, testing, performance tun...
: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
—Quality-of-service (QoS) management often requires a continuous monitoring service to provide updated information about different hosts and network links in the managed system. ...
Time synchronization is a crucial component of a large class of sensor network applications, traditionally implemented as a standalone middleware service that provides a virtual gl...