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VEE
2009
ACM
146views Virtualization» more  VEE 2009»
16 years 1 months ago
Achieving 10 Gb/s using safe and transparent network interface virtualization
: © Achieving 10 Gb/s using Safe and Transparent Network Interface Virtualization Kaushik Kumar Ram, Jose Renato Santos, Yoshio Turner, Alan L. Cox, Scott Rixner HP Laboratories H...
Kaushik Kumar Ram, Jose Renato Santos, Yoshio Turn...
EMSOFT
2007
Springer
16 years 19 days ago
Slice-balancing H.264 video encoding for improved scalability of multicore decoding
With multicore architectures being introduced to the market, the research community is revisiting problems to evaluate them under the new preconditions set by those new systems. A...
Michael Roitzsch
SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
16 years 6 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
VRML
1999
ACM
15 years 10 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
MOBIQUITOUS
2007
IEEE
16 years 22 days ago
Towards Scalable and Robust Service Discovery in Ubiquitous Computing Environments via Multi-hop Clustering
Abstract— Large-scale ubiquitous computing environments require scalable and robust service discovery to enable “anytime, anywhere” computing, which is hard to be satisfied ...
Wei Gao