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» Scalability for Virtual Worlds
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CIKM
2011
Springer
14 years 6 months ago
Scalable entity matching computation with materialization
Entity matching (EM) is the task of identifying records that refer to the same real-world entity from different data sources. While EM is widely used in data integration and data...
Sanghoon Lee, Jongwuk Lee, Seung-won Hwang
HAPTICS
2009
IEEE
16 years 1 months ago
Collaborative haptic environment assessment
Collaborative virtual environments (CVE) allow users from different geographical locations to execute a shared task by acting upon the same entities in the virtual world. Most of ...
Felix G. Hamza-Lup, Benjamin M. Lambeth, James LaP...
CANDC
2009
ACM
16 years 1 months ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco
CW
2004
IEEE
15 years 10 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
VR
2008
IEEE
127views Virtual Reality» more  VR 2008»
16 years 25 days ago
A Load Simulation and Metrics Framework for Distributed Virtual Reality
We describe a simple load-measure-model method for analyzing the scalability of Distributed Virtual Environments (DVEs). We use a load simulator and three metrics to measure a DVE...
H. Lally Singh, Denis Gracanin, Kresimir Matkovic