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» Scalability for Virtual Worlds
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VRST
2006
ACM
16 years 12 days ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
VRST
2005
ACM
16 years 13 hour ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
VRST
2009
ACM
15 years 11 months ago
Crime scene robot and sensor simulation
Virtual reality has been proposed as a training regime for a large number of tasks from surgery rehearsal (cf. [Robb et al. 1996], to combat simulation (cf. [U. S. Congress, Offi...
Robert Codd-Downey, Michael Jenkin
LISA
2007
15 years 8 months ago
Secure Isolation of Untrusted Legacy Applications
Existing applications often contain security holes that are not patched until after the system has already been compromised. Even when software updates are available, applying the...
Shaya Potter, Jason Nieh, Matt Selsky
GCC
2006
Springer
15 years 10 months ago
Redar: A Remote Desktop Architecture for the Distributed Virtual Personal Computing
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...
Yuedong Zhang, Zhenhua Song, Dingju Zhu, Zhuan Che...