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» Scalability for Virtual Worlds
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TEI
2010
ACM
157views Hardware» more  TEI 2010»
16 years 1 months ago
Relief: a scalable actuated shape display
Relief is an actuated tabletop display, which is able to render and animate three-dimensional shapes with a malleable surface. It allows users to experience and form digital model...
Daniel Leithinger, Hiroshi Ishii
ICCCN
2008
IEEE
16 years 27 days ago
Inter-Domain Routing Scalability in Optical DWDM Networks
: Recent studies on inter-domain DWDM networks used on topology abstraction for state summarization, i.e., transforming a physical topology to a virtual mesh, tree, or star network...
Qing Liu, Chongyang Xie, Tannous Frangieh, Nasir G...
MVA
2002
116views Computer Vision» more  MVA 2002»
15 years 6 months ago
The Scalable Model-Based Hand Posture Analysis System
system [6] is defined for each finger. Recently, the model-based hand posture analysis researches have become increasingly popular for many applications, such as hand gesture recog...
Cheng-Chang Lien
SIGGRAPH
1994
ACM
15 years 10 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
AGENTS
2000
Springer
15 years 10 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain