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ANSS
2008
IEEE
16 years 1 months ago
A Primer for Real-Time Simulation of Large-Scale Networks
—Real-time network simulation refers to simulating computer networks in real time so that the virtual network can interact with real implementations of network protocols, network...
Jason Liu
IV
2005
IEEE
157views Visualization» more  IV 2005»
16 years 3 days ago
Smart and Physically-Based Navigation in 3D Geovirtual Environments
This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
Henrik Buchholz, Johannes Bohnet, Jürgen D&ou...
UIST
2005
ACM
16 years 2 days ago
Citrus: a language and toolkit for simplifying the creation of structured editors for code and data
Direct-manipulation editors for structured data are increasingly common. While such editors can greatly simplify the creation of structured data, there are few tools to simplify t...
Andrew Jensen Ko, Brad A. Myers
HUC
2005
Springer
16 years 1 days ago
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
Claudio S. Pinhanez, Mark Podlaseck
MHCI
2004
Springer
15 years 12 months ago
Mobile Support for Team-Based Field Surveys
This paper describes a study of the use of multimedia networked location-aware mobile computers to support team-based survey-oriented fieldwork. Existing systems do not provide ful...
Malcolm Hall, Philip D. Gray