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TOG
2012
170views Communications» more  TOG 2012»
13 years 9 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun
MICCAI
2007
Springer
16 years 7 months ago
Interactive Contacts Resolution Using Smooth Surface Representation
Accurately describing interactions between medical devices and anatomical structures, or between anatomical structures themselves, is an essential step towards the adoption of comp...
Jérémie Dequidt, Julien Lenoir, Step...
SI3D
2010
ACM
16 years 1 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
TEI
2009
ACM
89views Hardware» more  TEI 2009»
16 years 1 months ago
Running up Blueberry Hill: prototyping whole body interaction in harmony space
Musical harmony is considered to be one of the most and technically difficult parts of music. It is y taught formally via abstract, domain-specific concepts, principles, rules and...
Simon Holland, Paul Marshall, Jon Bird, Nick Sheep...
ATAL
2009
Springer
16 years 1 months ago
Constraint-based dynamic programming for decentralized POMDPs with structured interactions
Decentralized partially observable MDPs (DEC-POMDPs) provide a rich framework for modeling decision making by a team of agents. Despite rapid progress in this area, the limited sc...
Akshat Kumar, Shlomo Zilberstein