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CHI
2005
ACM
16 years 7 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2005
ACM
16 years 7 months ago
An experiment in discovering personally meaningful places from location data
As mobile devices become location-aware, they offer the promise of powerful new applications. While computers work with physical locations like latitude and longitude, people thin...
Changqing Zhou, Pamela J. Ludford, Dan Frankowski,...
CHI
2004
ACM
16 years 7 months ago
Model-based evaluation of cell phone menu interaction
Cell phone interfaces are now ubiquitous. In this paper, we describe concepts to support the analysis of cell phone menu hierarchies. We present an empirical study of user perform...
Robert St. Amant, Thomas E. Horton, Frank E. Ritte...
CHI
2004
ACM
16 years 7 months ago
Presiding over accidents: system direction of human action
As human-computer interaction becomes more closely modeled on human-human interaction, new techniques and strategies for human-computer interaction are required. In response to th...
Jeffrey Heer, Nathaniel Good, Ana Ramirez, Marc Da...
OSDI
2008
ACM
16 years 7 months ago
Disk Drive Workload Captured in Logs Collected During the Field Return Incoming Test
Hard disk drives returned back to Seagate undergo the Field Return Incoming Test. During the test, the available logs in disk drives are collected, if possible. These logs contain...
Alma Riska, Erik Riedel