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CVIU
2006
317views more  CVIU 2006»
15 years 6 months ago
A general method for human activity recognition in video
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
DSS
2006
170views more  DSS 2006»
15 years 6 months ago
Adoption of internet banking: An empirical study in Hong Kong
This study investigates how customers perceive and adopt Internet Banking (IB) in Hong Kong. We developed a theoretical model based on the Technology Acceptance Model (TAM) with a...
T. C. Edwin Cheng, David Y. C. Lam, Andy C. L. Yeu...
CGF
2007
145views more  CGF 2007»
15 years 6 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
JAIR
2008
107views more  JAIR 2008»
15 years 6 months ago
Planning with Durative Actions in Stochastic Domains
Probabilistic planning problems are typically modeled as a Markov Decision Process (MDP). MDPs, while an otherwise expressive model, allow only for sequential, non-durative action...
Mausam, Daniel S. Weld
CORR
2007
Springer
105views Education» more  CORR 2007»
15 years 6 months ago
The source coding game with a cheating switcher
Motivated by the lossy compression of an active-vision video stream, we consider the problem of finding the rate-distortion function of an arbitrarily varying source (AVS) compos...
Hari Palaiyanur, Cheng Chang, Anant Sahai