In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials, one of the most well known problems of Computer Graphics. The deve...
D. Bernabei, Fabio Ganovelli, Nico Pietroni, Paolo...
This article develops a method for drawing samples from which it is impossible to infer any quantile or moment of the underlying distribution. The method provides researchers with...
We introduce an algorithm that, given n objects, learns a similarity matrix over all n2 pairs, from crowdsourced data alone. The algorithm samples responses to adaptively chosen t...
Omer Tamuz, Ce Liu, Serge Belongie, Ohad Shamir, A...
Often, high dimensional data lie close to a low-dimensional submanifold and it is of interest to understand the geometry of these submanifolds. The homology groups of a manifold a...
Sivaraman Balakrishnan, Alessandro Rinaldo, Don Sh...
In this paper, an original solution for shape representation is proposed which relies on a spatial partitioning approach. The representation selects a discrete set of reference po...