In the classroom, teachers know how to motivate their students and how to exploit this knowledge to adapt or optimize their instruction when a student shows signs of demotivation. ...
We investigate the problem of learning to predict moves in the board game of Go from game records of expert players. In particular, we obtain a probability distribution over legal...
This work represents the first step towards a task library system in the reinforcement learning domain. Task libraries could be useful in speeding up the learning of new tasks th...
James L. Carroll, Todd S. Peterson, Kevin D. Seppi
In this paper, we present a virtual learning environment which supports the learning process of long term sick children. By focusing on 3D Virtual Environments technology chronical...
Fabian Di Fiore, Pieter Jorissen, Gert Vansichem, ...
Web-based learning environments are extensively used nowadays. These environments maintain and produce vast amounts of data. Such vastness lead to the application of data mining t...
Ioannis Kazanidis, Stavros Valsamidis, Theodosios ...