A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
In this paper we describe a basis for a system that is able to compute actual scientific and realistic visualization methods in parallel. It is capable to integrate easily in mod...
Understanding flow in the three-dimensional phase space is challenging both to human experts and to current computer science technology. To break through the barrier, we are build...
Informationgathering requires locating and integrating data froma set of distributed informationsources. These sources maycontain overlapping data and can comefrom different types...
CSIM is a simulation model-building toolkit that is used by C/C++ programmers to implement processoriented, discrete-event simulation models. These models mimic the operation of c...