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NETGAMES
2004
ACM
16 years 6 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
SIGCSE
2004
ACM
111views Education» more  SIGCSE 2004»
16 years 6 days ago
Events not equal to GUIs
The event driven paradigm is ubiquitous in modern software. Many texts introduce events when discussing graphical user interfaces, but the event paradigm extends well beyond that ...
Stuart A. Hansen, Timothy V. Fossum
DATE
2003
IEEE
92views Hardware» more  DATE 2003»
16 years 2 days ago
An Integrated Approach for Improving Cache Behavior
The widening gap between processor and memory speeds renders data locality optimization a very important issue in data-intensive embedded applications. Throughout the years hardwa...
Gokhan Memik, Mahmut T. Kandemir, Alok N. Choudhar...
HICSS
2003
IEEE
132views Biometrics» more  HICSS 2003»
16 years 2 days ago
Experience with ANSI C Markup Language for a Cross-Referencer
The purpose of this paper is twofold: (1) to examine the properties of our ANSI C Markup Language (ACML) as a domain-specific language (DSL); and (2) to show that ACML is useful ...
Hayato Kawashima, Katsuhiko Gondow
184
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COMPSAC
2009
IEEE
15 years 11 months ago
Temporally Robust Software Features for Authorship Attribution
Authorship attribution is used to determine the creator of works among many candidates, playing a vital role in software forensics, authorship disputes and academic integrity inve...
Steven Burrows, Alexandra L. Uitdenbogerd, Andrew ...