Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Users of synchronous groupware systems act both as individuals and as members of a group, and designers must try to support both roles. However, the requirements of individuals an...
This paper presents a method that can be used for the elicitation and speci cation of requirements and high-level design. It supports stakeholder-based modeling, rapid feasibility...
There has been a growing interest to develop technologies for laboratory environments. However, existing systems are underdeployed in real research labs. In order to create more s...
Software systems bridge the gap between information processing needs and available computer hardware. As system requirements grow in complexity and hardware evolves, the gap does ...