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Rokkatan: scaling an RTS game design to the massively multip...
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ACMACE
2005
ACM
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Human Computer Interaction
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Rokkatan: scaling an RTS game design to the massively multiplayer realm
15 years 11 months ago
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www.infosys.tuwien.ac.at
Jens Müller 0004, Jan Hendrik Metzen, Alexand...
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166
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HPDC
2007
IEEE
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Distributed And Parallel Com...
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HPDC 2007
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Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
16 years 12 days ago
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Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
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