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GW
2005
Springer
120views Biometrics» more  GW 2005»
15 years 12 months ago
Recognition of Deictic Gestures for Wearable Computing
In modern society there is an increasing demand to access, record and manipulate large amounts of information. This has inspired a new approach to thinking about and designing pers...
Thomas B. Moeslund, Lau Nørgaard
CAINE
2007
15 years 7 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
IVC
2006
193views more  IVC 2006»
15 years 6 months ago
Object tracking in an outdoor environment using fusion of features and cameras
This paper presents methods for tracking moving objects in an outdoor environment. A robust tracking is achieved using feature fusion and multiple cameras. The proposed method int...
Quming Zhou, J. K. Aggarwal
ICASSP
2011
IEEE
14 years 10 months ago
Lorentzian based iterative hard thresholding for compressed sensing
In this paper we propose a robust iterative hard thresolding (IHT) algorithm for reconstructing sparse signals in the presence of impulsive noise. To address this problem, we use ...
Rafael E. Carrillo, Kenneth E. Barner
CVIU
2010
429views more  CVIU 2010»
15 years 6 months ago
Cascade of descriptors to detect and track objects across any network of cameras
Most multi-camera systems assume a well structured environment to detect and track objects across cameras. Cameras need to be fixed and calibrated, or only objects within a traini...
Alexandre Alahi, Pierre Vandergheynst, Michel Bier...