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KI
1998
Springer
15 years 10 months ago
From Theory to Practice in Multiagent System Design: The Case of Structural Co-operation
Abstract. In Distributed Problem-solving (DPS) systems a group of purposefully designed computational agents interact and co-ordinate their activities so as to jointly achieve a gl...
Sascha Ossowski, Ana García-Serrano, Jos&ea...
ICCCN
1997
IEEE
15 years 10 months ago
Time dependent priority scheduling for guaranteed QoS systems
With the advances in server technology, and the advent of fast Gigabit networks, it has become possible to support multi-media applications. To support the requirements for the tr...
Shailender Chaudhry, Alok N. Choudhary
TAGT
1998
Springer
243views Graph Theory» more  TAGT 1998»
15 years 10 months ago
Double-Pullback Graph Transitions: A Rule-Based Framework with Incomplete Information
Reactive systems perform their tasks through interaction with their users or with other systems (as parts of a bigger system). An essential requirement for modeling such systems is...
Hartmut Ehrig, Reiko Heckel, Mercè Llabr&ea...
VLDB
1998
ACM
134views Database» more  VLDB 1998»
15 years 10 months ago
Design, Implementation, and Performance of the LHAM Log-Structured History Data Access Method
Numerous applications such as stock market or medical information systems require that both historical and current data be logically integrated into a temporal database. The under...
Peter Muth, Patrick E. O'Neil, Achim Pick, Gerhard...
TOOLS
1997
IEEE
15 years 10 months ago
Propagator: A Family of Patterns
PROPAGATOR is a family of patterns for consistently updating objects in a dependency network. The propagator patterns are found in such diverse applications as MAKE, WWW, spreadsh...
Peter H. Feiler, Walter F. Tichy
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