We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
— Multi-server and multi-queue architectures are common mechanisms used in a large variety of applications (call centers, Web services, computer systems). One of the major motiva...
We introduce a system that adds a foveal inset to large-scale projection displays. The effective resolution of the foveal inset projection is higher than the original display reso...
Oliver G. Staadt, Benjamin A. Ahlborn, Oliver Krey...
Client-server applications often do not scale well when a large number of clients access a single server. To solve this, a new trend is to allow a client to download data from oth...
The objective of this paper is to present how to design a system that can accommodate additional functionality with either no changes to the design or adding architectural modules...
Wei Zheng, Jike Chong, Claudio Pinello, Sri Kanaja...