Abstract— Vision systems are used more and more in ’personal’ robots interacting with humans, since semantic information about objects and places can be derived from the rich...
Olaf Booij, Bas Terwijn, Zoran Zivkovic, Ben J. A....
We present a method for real-time 3D object detection
that does not require a time consuming training stage, and
can handle untextured objects. At its core, is a novel tem-
plat...
Stefan Hinterstoisser, Vincent Lepetit, Slobodan I...
It is well known that linear filters are not powerful enough for many low-level image processing tasks. But it is also very difficult to design robust non-linear filters that res...
Abstract. In this work, we introduce a robust energy model for multiview 3D reconstruction that fuses silhouette- and stereo-based image information. It allows to cope with signi...
Kalin Kolev, Maria Klodt, Thomas Brox, Selim Esedo...
This paper describes a GPU framework for the real-time visualization of natural textured terrains, as well as the steps that are needed to populate them on-the-fly with tens of tho...