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ICPR
2006
IEEE
16 years 8 months ago
Effective and Generic Structure from Motion using Angular Error
Generic camera modeling using raxels and associated methods was recently introduced in Computer Vision. The main advantage is the applicability for any camera model, which contras...
Maxime Lhuillier
ICPR
2006
IEEE
16 years 8 months ago
Classification of Team Behaviors in Sports Video Games
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
BROADNETS
2007
IEEE
16 years 1 months ago
Practical time synchronization for Bluetooth Scatternets
Abstract— By means of so-called Scatternets, Bluetooth provides the ability to construct robust wireless multi-hop networks. In this paper we propose a practical protocol for tim...
Matthias Ringwald, Kay Römer
ACIVS
2007
Springer
16 years 1 months ago
Joint Tracking and Segmentation of Objects Using Graph Cuts
This paper presents a new method to both track and segment objects in videos. It includes predictions and observations inside an energy function that is minimized with graph cuts. ...
Aurélie Bugeau, Patrick Pérez
CVPR
2006
IEEE
16 years 27 days ago
Real Time Localization and 3D Reconstruction
In this paper we describe a method that estimates the motion of a calibrated camera (settled on an experimental vehicle) and the tridimensional geometry of the environment. The on...
E. Mouragnon, Fabien Dekeyser, Patrick Sayd, Maxim...