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NETGAMES
2006
ACM
16 years 20 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
PLDI
2006
ACM
16 years 20 days ago
Practical dynamic software updating for C
Software updates typically require stopping and restarting an application, but many systems cannot afford to halt service, or would prefer not to. Dynamic software updating (DSU) ...
Iulian Neamtiu, Michael W. Hicks, Gareth Stoyle, M...
PPOPP
2006
ACM
16 years 20 days ago
Performance characterization of molecular dynamics techniques for biomolecular simulations
Large-scale simulations and computational modeling using molecular dynamics (MD) continues to make significant impacts in the field of biology. It is well known that simulations...
Sadaf R. Alam, Jeffrey S. Vetter, Pratul K. Agarwa...
SIGCOMM
2006
ACM
16 years 20 days ago
Interference-aware fair rate control in wireless sensor networks
In a wireless sensor network of N nodes transmitting data to a single base station, possibly over multiple hops, what distributed mechanisms should be implemented in order to dyna...
Sumit Rangwala, Ramakrishna Gummadi, Ramesh Govind...
SIGECOM
2006
ACM
93views ECommerce» more  SIGECOM 2006»
16 years 20 days ago
The sequential auction problem on eBay: an empirical analysis and a solution
Bidders on eBay have no dominant bidding strategy when faced with multiple auctions each offering an item of interest. As seen through an analysis of 1,956 auctions on eBay for a...
Adam I. Juda, David C. Parkes
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