We propose a novel algorithm to compute Voronoi diagrams of order k in arbitrary 2D and 3D domains. The algorithm is based on a fast ordered propagation distance transformation ca...
—We propose a novel approach for the reconstruction of urban structures from 3D point clouds with an assumption of Manhattan World (MW) building geometry; i.e., the predominance ...
Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes
This paper proposes a digital watermarking algorithm for 2D vector digital maps. The watermark is a robust, informed-detection watermark to be used to prevent such abuses as an in...
Fluid simulation is one of the most active research areas in computer graphics. However, it remains difficult to obtain measurements of real fluid flows for validation of the simu...
Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Ar...
This paper proposes an hybrid approach to estimate the 3D pose of an object. The integration of texture information based on image intensities in a more classical non-linear edge-...