City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
The ability to constrain the geometry of deformable models for image segmentation can be useful when information about the expected shape or positioning of the objects in a scene i...
Background subtraction algorithms define the background
as parts of a scene that are at rest. Traditionally,
these algorithms assume a stationary camera, and identify
moving obj...
We present a method for tracking a hand while it is interacting
with an object. This setting is arguably the one where
hand-tracking has most practical relevance, but poses signi...
Henning Hamer, Konrad Schindler, Esther Koller-Mei...
It has recently been shown that deformable 3D surfaces
could be recovered from single video streams. However, ex-
isting techniques either require a reference view in which
the ...
Aydin Varol, Mathieu Salzmann, Engin Tola, Pascal ...