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JMM2
2006
111views more  JMM2 2006»
15 years 6 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
HRI
2011
ACM
14 years 10 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
CVPR
2009
IEEE
17 years 1 months ago
Maximizing Intra-individual Correlations for Face Recognition Across Pose Differences
The variations of pose lead to significant performance decline in face recognition systems, which is a bottleneck in face recognition. A key problem is how to measure the simila...
Annan Li (Chinese Academy of Sciences), Shiguang S...
CVPR
2003
IEEE
16 years 8 months ago
Expectation Grammars: Leveraging High-Level Expectations for Activity Recognition
Video-based recognition and prediction of a temporally extended activity can benefit from a detailed description of high-level expectations about the activity. Stochastic grammars...
David Minnen, Irfan A. Essa, Thad Starner
CVPR
2004
IEEE
16 years 8 months ago
Video Repairing: Inference of Foreground and Background under Severe Occlusion
In this paper, we propose a new method, video repairing, to robustly infer missing static background and moving foreground due to severe damage or occlusion from a video. To recov...
Jiaya Jia, Tai-Pang Wu, Yu-Wing Tai, Chi-Keung Tan...
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