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213
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VRCAI
2006
ACM
16 years 24 days ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
210
Voted
ICCV
2007
IEEE
16 years 8 months ago
The Best of Both Worlds: Combining 3D Deformable Models with Active Shape Models
Reliable 3D tracking is still a difficult task. Most parametrized 3D deformable models rely on the accurate extraction of image features for updating their parameters, and are pro...
Christian Vogler, Zhiguo Li, Atul Kanaujia, Siome ...
ECCV
2008
Springer
16 years 8 months ago
Multi-stage Contour Based Detection of Deformable Objects
We present an efficient multi stage approach to detection of deformable objects in real, cluttered images given a single or few hand drawn examples as models. The method handles de...
Saiprasad Ravishankar, Arpit Jain, Anurag Mittal
240
Voted
ECCV
2002
Springer
16 years 8 months ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu
206
Voted
MOBIHOC
2009
ACM
16 years 7 months ago
Fault tolerant target tracking in sensor networks
In this paper, we present a Gaussian mixture model based approach to capture the spatial characteristics of any target signal in a sensor network, and further propose a temporally...
Min Ding, Xiuzhen Cheng
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