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ISDA
2010
IEEE
15 years 4 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
IAT
2009
IEEE
16 years 1 months ago
Symbol Statistics for Concept Formation in AI Agents
—High level conceptual thought seems to be at the basis of the impressive human cognitive ability. Classical topdown (Logic based) and bottom-up (Connectionist) approaches to the...
Jason R. Chen
AOSE
2004
Springer
15 years 11 months ago
A Formal Approach to Design and Reuse Agent and Multiagent Models
While there are many useful models of agents and multi-agent systems, they are typically defined in an informal way and applied in an ad-hoc fashion. Consequently, multi-agent sys...
Vincent Hilaire, Olivier Simonin, Abder Koukam, Ja...
NEUROSCIENCE
2001
Springer
15 years 10 months ago
Modularity and Specialized Learning: Mapping between Agent Architectures and Brain Organization
This volume is intended to help advance the field of artificial neural networks along the lines of complexity present in animal brains. In particular, we are interested in examin...
Joanna Bryson, Lynn Andrea Stein
ATAL
2008
Springer
15 years 8 months ago
Multi-robot Markov random fields
We propose Markov random fields (MRFs) as a probabilistic mathematical model for unifying approaches to multi-robot coordination or, more specifically, distributed action selectio...
Jesse Butterfield, Odest Chadwicke Jenkins, Brian ...