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IROS
2006
IEEE
107views Robotics» more  IROS 2006»
16 years 10 days ago
Heterogeneous and Hierarchical Cooperative Learning via Combining Decision Trees
Abstract— Decision trees, being human readable and hierarchically structured, provide a suitable mean to derive state-space abstraction and simplify the inclusion of the availabl...
Masoud Asadpour, Majid Nili Ahmadabadi, Roland Sie...
IROS
2006
IEEE
105views Robotics» more  IROS 2006»
16 years 10 days ago
Combinatorial Optimization of Sensing for Rule-Based Planar Distributed Assembly
Abstract— We describe a model for planar distributed assembly, in which agents move randomly and independently on a twodimensional grid, joining square blocks together to form a ...
Jonathan Kelly, Hong Zhang
ROBOCUP
2005
Springer
119views Robotics» more  ROBOCUP 2005»
15 years 11 months ago
Flexible Coordination of Multiagent Team Behavior Using HTN Planning
The domain of robotic soccer is known as a highly dynamic and non-deterministic environment for multiagent research. We introduce an approach using Hierarchical Task Network planni...
Oliver Obst, Joschka Boedecker
ROBOCUP
2001
Springer
116views Robotics» more  ROBOCUP 2001»
15 years 10 months ago
Biter: A Platform for the Teaching and Research of Multiagent Systems' Design Using RoboCup
We introduce Biter, a platform for the teaching and research of multiagent systems’ design. Biter implements a client for the RoboCup simulator. It provides users with the basic ...
Paul A. Buhler, José M. Vidal
ROBOCUP
1999
Springer
109views Robotics» more  ROBOCUP 1999»
15 years 10 months ago
Layered Reactive Planning in the IALP Team
The main ideas behind the implementation of the IALP RoboCup team are discussed: an agent architecture made of a hierarchy of behaviors, which can be combined to obtain different ...
Antonio Cisternino, Maria Simi