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ECAIW
2000
Springer
15 years 10 months ago
A Hierarchy of Reactive Behaviors Handles Complexity
This paper discusses the hierarchical control architecture used to generate the behavior of individual agents and a team of robots for the RoboCup Small Size competition. Our react...
Sven Behnke, Raúl Rojas
3DIM
1999
IEEE
15 years 10 months ago
Appearance-Based Virtual View Generation of Temporally-Varying Events from Multi-Camera Images in the 3D Room
In this paper, we present an "appearance-based" virtual view generation method for temporally-varying events taken by multiple cameras of the "3D Room", develo...
Hideo Saito, Shigeyuki Baba, Makoto Kimura, Sundar...
CA
1999
IEEE
15 years 10 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
SIGGRAPH
1999
ACM
15 years 10 months ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
CAIP
1999
Springer
140views Image Analysis» more  CAIP 1999»
15 years 10 months ago
Complex Analysis for Reconstruction from Controlled Motion
We address the problem of control-based recovery of robot pose and the environmental lay-out. Panoramic sensors provide us with a 1D projection of characteristic features of a 2D ...
R. Andrew Hicks, David Pettey, Konstantinos Daniil...
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