Sciweavers

5372 search results - page 832 / 1075
» Robotics and interactive simulation
Sort
View
PPSN
2004
Springer
15 years 12 months ago
Evolution of Voronoi-Based Fuzzy Controllers
A fuzzy controller is usually designed by formulating the knowledge of a human expert into a set of linguistic variables and fuzzy rules. One of the most successful methods to auto...
Carlos Kavka, Marc Schoenauer
PPSN
2004
Springer
15 years 12 months ago
A Neuroevolutionary Approach to Emergent Task Decomposition
A scalable architecture to facilitate emergent (self-organized) task decomposition using neural networks and evolutionary algorithms is presented. Various control system architectu...
Jekanthan Thangavelautham, Gabriele M. T. D'Eleute...
PG
2002
IEEE
15 years 11 months ago
Roadmap-Based Flocking for Complex Environments
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
KESAMSTA
2010
Springer
15 years 11 months ago
Classifying Agent Behaviour through Relational Sequential Patterns
Abstract. In Multi-Agent System, observing other agents and modelling their behaviour represents an essential task: agents must be able to quickly adapt to the environment and infe...
Grazia Bombini, Nicola Di Mauro, Stefano Ferilli, ...
CRV
2009
IEEE
132views Robotics» more  CRV 2009»
15 years 11 months ago
Canine Pose Estimation: A Computing for Public Safety Solution
In this paper we discuss determining canine pose in the context of common poses observed in Urban Search and Rescue dogs through the use a sensor network made up of accelerometers...
Cristina Ribeiro, Alexander Ferworn, Mieso K. Denk...