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SIGGRAPH
1999
ACM
15 years 11 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
ISWC
1999
IEEE
15 years 11 months ago
When Cyborgs Meet: Building Communities of Cooperating Wearable Agents
This paper introduces the notion of a Wearable Community as a group of wearable users who cooperate for their mutual benefit. In such a community, wearable computers act as person...
Gerd Kortuem, Jay Schneider, Jim Suruda, Stephen F...
CVPR
1997
IEEE
15 years 11 months ago
Identification of salient contours in cluttered images
We present a model of contour extraction in which the perceptual salience of contours arises from long-range interactions between orientation-selective filters. Ullman [19], Zucke...
Shih-Cheng Yen, Leif H. Finkel
CHI
2007
ACM
15 years 10 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
SCA
2007
15 years 9 months ago
A decision network framework for the behavioral animation of virtual humans
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
Qinxin Yu, Demetri Terzopoulos