In this paper we study the identification of sparse interaction networks as a machine learning problem. Sparsity means that we are provided with a small data set and a high number...
Goele Hollanders, Geert Jan Bex, Marc Gyssens, Ron...
Although several real multimodal systems have been built, their development still remains a difficult task. In this paper we address this problem of development of multimodal inte...
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Many industrial flow simulations calculated in the car development process are defined on unstructured grids. However, visualization of unstructured grids is computationally exp...
We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the ba...
Krishnendu Chatterjee, Laurent Doyen, Hugo Gimbert...